THESIS
THE STORY:
WHAT HAVE WE BECOME? is a board game that is centered around the players going through their own journey on the internet.
Starting off with nothing and coming out a totally different person.
Growing. Consuming. Learning. Corrupting.
By the internet.
What will the player become once they start
What will the player become once they start their journey on the internet?
The player embarks on the inner growth of ones journey with fellow companions.
TYPOGRAPHY:
FASCINATE &
OPEN SANS
CONCEPT:
INTERNET
YOUTH
CHANGE
PROGRAM(S):
Illustrator & Photoshop
CREATED:
WINTER 2021
The main end goal of the game is to reach the end and have each player total up or down the points on their cards.
Whoever has the most positive points is seen as the person who lived through the internet that had major positive influence over themselves as a person.
Whoever has the most negative points is seen as the person who lived through the internet that had a major negative influence over themselves as a person.
The Board Game
Starting on your path towards who you will be.
A maze that can lead you down the path of wholesome, positivity or corrupt, negativity.
With the board and the layout,
it presents some an easy going path and difficult challenges.
Having the players always wonder where they will end up.
As browsing the internet can always take you to somewhere expected or unexpected.
The Game Instructions
Helping guide the players towards a better understanding of how the game functions.
The Game Instructions
"How To Play",
"Rules",
"Cards",
and "About"
The Green Cards aka Wholesome Cards
Wholesome Cards are the good that is found on the internet. The pure, goodness that people can express with one another or by themselves.
The Purple Cards aka 50/50 Cards
50/50 Cards are what the player decides what is wholesome or corrupt. Using the given points, the players are able to write in their own. Allowing for their own morals, ethics or lack their of to switch up the game.
The Red Cards aka Corrupt Cards
Corrupt Cards are the bad that is found on the internet. The evil, horrible or damaging that people can express with one another or by themselves.
The Card Poster
A compilation of most of the cards in the game.
A way to display and have a full viewing of all cards.